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Guilt

 

TechniquesConversion > Guilt

Escalate the group | Accuse the person | Dangle elevation | See also

 

Giving people guilt trips is a common method of persuasion, and parents and friends often use it. You may have done so yourself. Some individuals and groups, however, take this method to new levels.

Escalate the group

Loyalty to the group is typically escalated to high level, and framed as being a good and right thing to do. This is often couched within talk about obviously good things such helping customers, supporting colleagues and creating world peace. By associating themselves with unchallengeable values, the group and its leader also become unchallengeably 'good'.

This escalation to 'godhood' makes the leader and higher members of the group unchallengeable and able to pronounce on what is good and what is bad. It also, by implication, puts the person lower down the order of 'goodness'.

Accuse the person

Once the group, its leaders and ideals are established as being above the person, they can then, without fear of challenge, accuse the person of breaking important values and putting themselves ahead of the group and its (very reasonable) values.

If the person is sent out to collect money, for example, if they do not bring back enough cash they are admonished for not being sufficiently dedicated and for putting their own selfish concerns ahead of the good of the group or the causes they promote.

Dangle elevation

The group may dangles the prospect of elevation into higher positions within it, where guilt is left behind as ultimate goodness is approached. Of course the only way to reach this higher station is to do whatever these great people tell them to do.

See also

Values, Confession, Striving

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

| Home | Top | Menu | Quick Links |

© Changing Works 2002-
Massive Content — Maximum Speed