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The Tao of Military

 

Disciplines > WarfareThe Six Secret Teachings > 1.12 The Tao of Military

Teaching set  | Observed lessons | Discussion | See also

 

Teaching set

Civil Secret Teachings 1.12 (12)

Observed lessons

  • A unified military is critical.
  • A good ruler manages the configuration of power and holds ultimate sway in all things.
  • To sustain peace, you must be ready for war.
  • War is often won by deception, showing confusion while being organized, seeming hungry while being fed, seeming poorly armed while having concealed sharp weapons, seeming to have few troops while having many.
  • War is also won by spying, secrecy, speed and surprise.

Discussion

While military forces may be trained to obey, they also, and especially at the higher levels, are very knowledgeable about conflict. People at the top do not always agree and unless they are managed with a strong hand may squabble with one another as each seeks more power and glory.

In war, unification should be very strong, with forces who respect one another and with plans that all align towards the ultimate goal.

Many military texts preach deception as a way to minimize fighting while winning the war. While true for all armies, this is particularly important for weaker ones, where intelligence and innovation can more than make up for inferior resources.

See also

Power, Military Commanders

 

Sawyer, R.D. (1993). The Seven Military Classics of Ancient China, Basic Books

 

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

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© Changing Works 2002-
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