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Dave's Saturation Masks (Procedural Texture only)
Disciplines > Photography > Affinity Photo > Resources > Dave's Saturation Masks (Procedural Texture only) Saturation Mask (Basic) PT | Saturation Mask (Smart'n'Simple) PT | Saturation Mask (Smart) PT | Saturation Mask (Full) PT | Saturation Mask (Monochrome) PT
DownloadClick here to download the latest 'Dave's Saturation Masks (PT)' macro set. To insert this into your library, simply click on the 3-line 'hamburger' on the top right of the library panel, click on 'Import Macros...' and point it at the downloaded file. Then click on the layer for which you want a model and click once on the appropriate macro in the 'Dave's Saturation Masks (PT)' library group category. DiscussionThe macros in this category all provide means of creating a mask, based on saturation and implemented via a single Procedural Texture filter, for which several different algorithms may be available. The Procedural Texture code for these are fairly complex and hence is not discussed here. These macros use the same algorithms as those in Dave's Saturation Selection, with the addition of the Basic control, which is explained in the video Procedural Texture Saturation Mask (Part 6): Creating a Macro (and for more detail, in parts 1 to 5 in this series). In addition to the controls from the Saturation Selection series, each mask includes a 'Preview' switch to let you see the mask in black and white. In typical use, you start with the Preview set to on (1) to aid adjustment (tip: you can reduce the opacity to allow you to see the layers below). Then, when ready, set the Preview switch to (0) to see and use the effect of the mask. Typically with this, you will add an adjustment (or filter) and drag the PT mask to constrain the adjustment to the masked area. Remember that masks can be stacked, so you can use other masks after this (for example masking for hue or luminosity) to narrow the selection further. Saturation Mask (Basic) PTDescriptionThis is a Saturation mask based on a modified principle of saturation being max(R,G,B)-min(R,G,B). It is developed in a series of videos starting with Procedural Texture Saturation Mask (Part 1): Basic Formula. ControlsSaturation is calculated as a value between 0 and 1, and the controls offer ways to set which pixels are selected, including those which are fully selected and those which are partially selected. Partial selection give a way to feather the edges of the selection such that the selected area is less visible to the human eye.
Saturation Mask (Smart'n'Simple) PTDescriptionThis is based on the Saturation Mask (Smart) algorithm but offers fewer controls as is intended for less demanding use or where the further controls are not used. Being simpler, it also uses less code and so may run faster, especially on slower computers. ControlsSaturation is calculated as a value between 0 and 1, and the controls offer ways to set which pixels are selected, including those which are fully selected and those which are partially selected. Partial selection give a way to feather the edges of the selection such that the selected area is less visible to the human eye.
DiscussionThis is still a 'smart' macro in the intuitive nature of the controls it offers. It may well be sufficient for many usages. A simple way to use it is to turn Width and Feathering down low, then scan the Middle up and down to see what this shows. Then position the Middle control in the middle of the saturation zone you want to select. Then expand the Width to select the full desired area and Feathering to soften it overall. Saturation Mask (Smart) PTDescriptionThis is based on the Full Saturation Selection macro, but instead of manual control of the a, b, c and d points, these values are calculated from a more intuitive set of controls as below. Controls
DiscussionIn addition to notes from the Smart'n'Simple Saturation Selection... The simplest way of using the controls is to try them out. Make a basic selection then try varying the switches to different values. Note that switch values are clamped to their range, so for example a value of -1 will be taken as 0 and a value of 3 will be taken as 2 (if this is the maximum). Saturation Mask (Full) PTDescriptionSimilar to Smart Saturation Selection, but with Middle, Width and Feather replaced with four points, sometimes simply described as a, b, c and d. Controls
DiscussionThis control lets you set different fade gradients for the lower and upper parts of the selection. The price of this is that it is more work to set up (which is why the Smart Saturation Selection macro was written). In making a selection, keep the a, b, c and d points in sequential order. In other words, keep a lower than b, which is lower than c and this lower than d. The switch controls are the same as those in Smart Saturation Selection. Monochrome SelectionDescriptionThis provides a means of selecting just the monochrome, less saturated pixels in the image, starting from no colour and stretching simply upwards from this. Controls
DiscussionThis allows you to separate colour from non-colour, in a different way to the other macros in this group. A way to use it is to make your selection, then apply controls to the lower layers, hence applying colour control while protecting monochrome elements. Another alternative is to apply HSL to both layers, but changing values differently. Note that if the difference between the two layers becomes visible, you may need to reduce the effect or adjust feathering. Inverting, by the way, give a simple way of selecting colour, as opposed to monochrome. See alsoIf you are having problems downloading the macros, click here to download as zip file.
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| Home | Top | Quick Links | Settings | |
Main sections: | Disciplines | Techniques | Principles | Explanations | Theories | |
Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help | |
More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes | |
Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate | |
| Home | Top | Menu | Quick Links | |
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