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The Testing Plot

 

Disciplines > Storytelling > Plots > The Testing Plot

Description | Example | Discussion | See also

 

Description

In the testing plot, the main character, although initially strong and noble, is pushed towards compromising high ideals. This may be by foul means, but can also be due to other circumstances such as poverty or difficult choices. The character wavers on the edge of decision, as there is no easy choice.

Compromising the ideals seems easy but would the 'wrong thing' to do. Going the other way, sticking to the ideal, means the character loses out significantly in some other way, such as losing money or social position.

Example

'For Whom the Bell Tolls' and Chekov's 'Uncle Vanya'

Discussion

Many of us face difficult choices where sustaining a position of integrity would cost us in some undesirable way. And to be truthful, a good number of us take the more shameful route, whilst telling ourselves that there is 'no other choice'.

We thus sympathize with the protagonist and perhaps learn something about making the right decision, even when it disadvantages us in some way.

The Testing Plot is one of Friedman's story plots.

See also

Friedman, N. (1955). Forms of the Plot. Journal of General Education. 8: 241-253

 

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

| Home | Top | Menu | Quick Links |

© Changing Works 2002-
Massive Content — Maximum Speed