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3. Violation of interdiction
Disciplines > Storytelling > Propp's Morphology of the Folk Tale > 3. Violation of interdiction Description | Discussion | See also
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DescriptionSymbol: d (delta) Guess what? The hero ignores the interdiction (warning not to do something) and goes ahead. This generally proves to be a bad move and the villain enters the story, although not necessarily confronting the hero. Perhaps they are just a lurking presence or perhaps they attack the family whilst the hero is away. ExampleIn Star Wars, Luke ignores his uncle and goes in search or R2D2. DiscussionThis acts to further increase tension. We may want to shout at the hero 'don't do it!' But the hero cannot hear us and does it anyway. See also
Previous: 2. Interdiction: Hero is warned Next: 4. Reconnaissance: Villain seeks something
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Main sections: | Disciplines | Techniques | Principles | Explanations | Theories | |
Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help | |
More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes | |
Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate | |
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