How we change what others think, feel, believe and do |
War Game
Explanations > Behaviors > Games > War Game Purpose | Game play | Discussion | So what?
PurposePrimary: Power, Revenge Secondary: Social capital Game play
DiscussionWars appear in many places, include families, workplaces and (of course) nations. They are often harmful to all involved and often much easier to start than to stop. Even after a war is 'won', niggles, recriminations and follow-up games may continue for a long time. Both sides in a war feel justified and always seem to have 'God on their side'. 'Feud' is a minor form of niggling war that can drag on for centuries. There are a number of common patterns in wars, including:
So what?Beware of starting wars - they are very difficult to stop. If you are caught in one, see if you can take a mediation role. See alsoBlame Game, The Third Side,
Warfare,
Power Eric Berne, (1964), Games People Play: The Psychology of Human Relationships, Balantine Books Thomas Harris (1996), I'm OK-You're OK, Avon books
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Site Menu |
| Home | Top | Quick Links | Settings | |
Main sections: | Disciplines | Techniques | Principles | Explanations | Theories | |
Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help | |
More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes | |
Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate | |
| Home | Top | Menu | Quick Links | |
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