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Transactional Model of Stress

 

Explanations > Stress > Transactional Model of Stress

Description | Discussion | So what?

 

Description

Stress is the result of a dynamic, transactional relationship between the person and their environment from which stressors arise.

The environment acts on the person, who feels stress, appraises the situation and responds with a coping activity, which in turn may change the environment and how it acts in consequence again on the person.

This is not just a one-shot process but continues ad infinitum. In other words we are always interacting/transacting with the world around us to cope with the constant stresses of living.

Example

A person feels stress as a result of their partner demanding help too often. They cope by asking the partner to reduce their demands.

A person cannot sleep because of people talking outside. They put up a sign asking for quiet and then change the sign until it works.

Discussion

In a classic transaction, there is an agreement for some kind of exchange. In stress-oriented transactions, the environment and and the person act and react in a form of 'conversation'.

In a relational transaction the conversation may reach across time, and not just blind interaction.
Such a transaction may involve negotiation.

The transactional view seems to imply a conscious appraisal of the stressor and a deliberate choice of how to cope with it. Yet in practice it can easily be at a relatively unconscious or little-thought reactive level.

So what?

 

See also

Cox and Mackay Model of Stress

 

Mackay C., Cox, T. Burrows, G. Lazzerini (1978). An inventory for the measurement of self-reported stress and arousal.  British Journal of Social and Clinical Psychology, 17, 3, 283-4

 

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

| Home | Top | Menu | Quick Links |

© Changing Works 2002-
Massive Content — Maximum Speed