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Superficial Conversation

 

Techniques > Conversation > Types > Superficial Conversation

Description | Example | Discussion | See also

 

Description

Superficial conversation occurs where the content is of little consequence to either party. Subjects of importance to the people involved are not raised. Little happens as a result of the conversation. Minds are probably not changed. The status quo continues. The world is not saved.

It is common for conversations may have many superficial elements, yet also have bursts of meaning as people.

Example

What are you doing next week? I thought I might go for a walk.

Have you seen Jane? She's had her hair done.

It's a nice day today.

Discussion

Superficial conversation typically happens where people do not know and trust one another enough to expose vulnerabilities or engage them in deep conversation. It can also be used to while away time, filling in silences when you do not want to indulge in meaningful conversation or influence them in any way.

The extent to which people engage in superficial our meaningful conversation varies with context, relationship and personality. Some people just have little of consequence to say. Others fear appearing foolish or arrogant. Many conversations start with ritualized niceties, then move to meaningful elements, then end with niceties. It is also common for people to dance around a difficult subject, using superficial conversation to sustain the contact while they work out how to say what they really want to communicate.

See also

Discussion

 

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

| Home | Top | Menu | Quick Links |

© Changing Works 2002-
Massive Content — Maximum Speed