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Tell Them Your Name

 

Techniques > Tipping > How to Get a Bigger Tip > Tell Them Your Name

Description | Discussion | See also

 

Description

Introduce yourself, saying your name (and smiling, of course, like you are really pleased to be serving them).

"Hello there. My name's Jane and I'm going to be your server tonight."

We quickly forget names, so help them remember yours.

If your name is not easily remembered adopt an easier name. For example if you are from Wales and are called Rhyddych, then try calling yourself something like Robert.

It depends on where you are working but wearing a badge can help.

Another technique to help them to remember your name is to drop it into a passing comment.

"The chef just said, 'Jane, you have people of good taste there!'"

Discussion

Telling them your name turns you into a real person and not an impersonal 'thing' that can be ignored and forgotten. And when they know this, they they will find it harder to ignore social rules that say you should give a decent tip.

Garrity and Degelman (1990) tried this method in a buffet lunch -- a situation where both lunchtime and the impersonal buffet serving would normally lead to lower tips anyway. Where they did not introduce themselves, they got a 15% tip, but just by saying their name, they averaged a much bigger 23% tip.

See also

Bonding principle, Identity, Objectification, Their Name

 

Garrity, K. and Degelman, D. (1990). Effect of server introduction on restaurant tipping. Journal of Applied Social Psychology, 20,168-172

 

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

| Home | Top | Menu | Quick Links |

© Changing Works 2002-
Massive Content — Maximum Speed