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Acceptance of the Call

 

Disciplines > Storytelling > Campbell's 'Hero's Journey' > Acceptance of the Call

Description | Discussion | See also

 

Previous: Refusal of the Call or Supernatural Aid

Next: Supernatural Aid or Crossing of the First Threshold

 

Description

After having perhaps first refused to accept the The Call to Adventure the hero finally accedes, realizing that there is nobody else who is better qualified to or available to accept responsibility.

This acceptance may come after reflection and persuasion following the Refusal of the Call, or the hero may be convinced by a mentor who provides Supernatural Aid.

Example

Sherlock Holmes finds something intriguing about the request for his services whereby he knows that only he can solve this mystery.

In Star Wars, Luke returns to find the family farm destroyed the the Empire and so now has no reason to stay.

In Lord of the Rings, Frodo sets out as the
Dark Riders start searching the Shire for him.

Discussion

Acceptance of a call to take actions that may result in danger is the first step on the road to becoming a true hero. The story hero may not feel this way or realize the importance of this step, and may step out with some dread. Nevertheless, they are fighting their own fears and

In this first heroic step the audience, now bonded with the hero, gasps at the risks and yet feels some pride at the courage it requires. A sense of anticipation is created, something like when a roller-coaster ride just starts moving from its initial position of rest.

There may be a similarity here with the Kübler-Ross grief cycle, where, after the early shock and bargaining of the Refusal of the Call, this is followed by testing and .acceptance of the new adventuring role.

See also

Violation of interdiction, Counteraction: Hero chooses positive action

 

Campbell, J. (1949). The Hero With a Thousand Faces, New York: Bollingen

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Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

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Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

| Home | Top | Menu | Quick Links |

© Changing Works 2002-
Massive Content — Maximum Speed