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Disaster

 

Disciplines > Storytelling > Plots > Polti's Situations > Disaster

Description | Discussion | See also

 

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Description

Elements

  • A vanquished power,
  • A victorious enemy,
  • Or a messenger

Summary

A calamitous event occurs.

Variants

A

  1. Defeat suffered
  2. A fatherland destroyed
  3. The fall of humanity
  4. A natural catastrophe

B

  1. A monarch overthrown

C

  1. Ingratitude suffered
  2. The suffering of unjust punishment or enmity
  3. An outrage suffered

D

  1. Abandonment by a lover or a husband
  2. Children lost by their parents

Discussion

Disaster can take many forms, whether caused by malignant others, accident, fate or the environment. The bottom line is that harm is caused. No matter the cause, it provides a classic base for human stories where the protagonist recovers and fights back, perhaps for survival, perhaps to save others and perhaps for vengeance. In such circumstances are heroes born.

In watching disasters and their aftermath, we feel grateful that such calamity has not happened to use. We may also gain an increase in general tension that disaster could also happen to us. As we identify with the protagonist and watch their response, we feel hopeful that we also could survive a disaster and perhaps learn some of the things to avoid.

'Disaster' is the 6th of Georges Polti's 36 Dramatic Situations.

See also

 

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

| Home | Top | Menu | Quick Links |

© Changing Works 2002-
Massive Content — Maximum Speed