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The need for: Challenge

 

Explanations > Needs > Challenge

Flow | Autotelic personalities | So what?

 

Think about a time when you were happy. There is a good chance that it was something to do with achieving something, maybe something that took some effort, where you were not sure of succeeding.

Flow

When we get engrossed in an interesting situation, we often lose track of time. Time flies when you're having fun, as they say. What is also interesting is that we even lose track of our selves. This is the state known as 'flow'. The paradox of this situation is that when we come back to ourselves, we feel particularly happy. It is as if getting away from our selves is good for us.

Autotelic personalities

In Csikszentmihayli's study of flow, he discovered a personality type that always seemed happy, no matter how poor or disadvantaged they were. What he found about these people was that they were always challenging themselves. They had small challenges throughout the day as well as longer-term life challenges. Throwing themselves into the challenge put them into flow and coming out with success made them happy.

He called these people 'autotelic', from the Greek words 'auto', meaning 'self', and 'telos', meaning 'goal'.

He also found people who found great difficulty being happy. These people were often very self-centered, to the point where they could not bear to give up their attention on themselves and hence could not get into flow.

So what?

Challenge people, but not so much they cannot succeed. Help them with their challenges, but not so much that they think you have stolen their success. Praise and recognize them when they succeed through real endeavor.

A common young person's form of challenging a friend starts with 'I bet you can't...' 

See also

Stimulation

References

Csikszentmihalyi (1990)

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

| Home | Top | Menu | Quick Links |

© Changing Works 2002-
Massive Content — Maximum Speed